End-of-life Conversation Game Increases Confidence For Having End-of-life Conversations For Chaplains-in-training
Title
End-of-life Conversation Game Increases Confidence For Having End-of-life Conversations For Chaplains-in-training
Creator
Van Scoy L J; Watson-Martin E; Bohr T A; Levi B H; Green M J
Identifier
10.1177/1049909117723619
Publisher
American Journal Of Hospice And Palliative Medicine
Date
2017
Subject
Communication; End-of-life Conversations; Health Games; Palliative Care; Pastoral Care; Terminal Care
Description
CONTEXT: Discussing end-of-life issues with patients is an essential role for chaplains. Few tools are available to help chaplains-in-training develop end-of-life communication skills. OBJECTIVE: This study aimed to determine whether playing an end-of-life conversation game increases the confidence for chaplain-in-trainings to discuss end-of-life issues with patients. METHODS: We used a convergent mixed methods design. Chaplains-in-training played the end-of-life conversation game twice over 2 weeks. For each game, pre- and postgame questionnaires measured confidence discussing end-of-life issues with patients and emotional affect. Between games, chaplains-in-training discussed end-of-life issues with an inpatient. One week after game 2, chaplains-in-training were individually interviewed. Quantitative data were analyzed using descriptive statistics and Wilcoxon rank-sum t tests. Content analysis identified interview themes. Quantitative and qualitative data sets were then integrated using a joint display. RESULTS: Twenty-three chaplains-in-training (52% female; 87% Caucasian; 70% were in year 1 of training) completed the study. Confidence scores (scale: 15-75; 75 = very confident) increased significantly after each game, increasing by 10.0 points from pregame 1 to postgame 2 ( P < .001). Positive affect subscale scores also increased significantly after each game, and shyness subscale scores decreased significantly after each game. Content analysis found that chaplains-in-training found the game to be a positive, useful experience and reported that playing twice was beneficial (not redundant). CONCLUSION: Mixed methods analysis suggest that an end-of-life conversation game is a useful tool that can increase chaplain-in-trainings' confidence for initiating end-of-life discussions with patients. A larger sample size is needed to confirm these findings.
Rights
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Citation List Month
October 2017 List
Notes
1938-2715
Van Scoy, Lauren Jodi
Watson-Martin, Elizabeth
Bohr, Tiffany A
Levi, Benjamin H
Green, Michael J
Journal Article
United States
Am J Hosp Palliat Care. 2017 Jan 1:1049909117723619. doi: 10.1177/1049909117723619.
Citation
Van Scoy L J; Watson-Martin E; Bohr T A; Levi B H; Green M J, “End-of-life Conversation Game Increases Confidence For Having End-of-life Conversations For Chaplains-in-training,” Pediatric Palliative Care Library, accessed October 9, 2024, https://pedpalascnetlibrary.omeka.net/items/show/10801.